Pac-Man Unity
A Pac-Man remake built in Unity for an AI course at UTFPR, featuring ghosts powered by heuristic search algorithms.
Unity C#
About the project
This is a Pac-Man remake developed as a group project for the Artificial Intelligence course at UTFPR. The main focus was not just recreating the classic game, but implementing heuristic search algorithms to drive the ghost movement through the maze — replacing the original game’s fixed behaviour patterns with AI-controlled decision making.
The game was built in Unity using C#, based on a YouTube tutorial series as a foundation for the core mechanics.
Stack used
- Unity as the game engine
- C# for all game logic and AI implementation
- Heuristic search algorithms for ghost pathfinding and movement